Working with Large Data
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15:42 CC

Working with Large Data

#201 Aug 4, 2019 free
When database tables get large, things can slow down significantly. In this episode, we look at a few things which helps keep databases performant and the client side responsive.

SOLID - Liskov Substitution Principle
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6:22 CC

SOLID - Liskov Substitution Principle

#200 Jul 28, 2019 pro
In this episode, we look at the Liskov Substitution Principle. If S is a subtype of T, then objects of type T may be replaced with objects of type S without altering any of the desirable properties of the program.

SOLID - Open/Closed Principle
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5:09 CC

SOLID - Open/Closed Principle

#199 Jul 21, 2019 pro
Open/Closed principle states "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification"; that is, such an entity can allow its behaviour to be extended without modifying its code.

SOLID - Single Responsibility Principle
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7:00 CC

SOLID - Single Responsibility Principle

#198 Jul 14, 2019 pro
A class should only have a single responsibility, that is, only changes to one part of the software's specification should be able to affect the specification of the class.

Introduction to Dragon Ruby
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26:20 CC

Introduction to Dragon Ruby

#197 Jul 7, 2019 free
Dragon Ruby is toolchain that allows developers the ability to build apps and games in Ruby.